PM3.6 - Donkey Kong - Action - 0x133
Entry Script
- CreateInterrupt { interrupt_id: None, action: 0x134, requirement: ((RandomAccessInt (0x0) LessThanOrEqual scalar(0))) }
- ChangeSubactionRestartFrame(FinalBody)
- UnknownEvent { namespace: 0x4, code: 0x8, unk1: 0x0, arguments: [Value(2), Value(506), Value(18)] }
- UnknownEvent { namespace: 0x4, code: 0x8, unk1: 0x0, arguments: [Value(3), Value(506), Value(42)] }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(0), Value(4)] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24013 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 0 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24002 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 1 })] }
- UnknownEvent { namespace: 0x12, code: 0x0, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 24007 }), Variable(Variable { memory_type: RandomAccess, data_type: Int, address: 6 })] }
- CallEveryFrame { thread_id: 9, script: 0x1d458 }
- loop Infinite times:
- if (OnGround)
- SetEdgeSlide(StayOn)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: InAir }] }
- else
- SetEdgeSlide(Airbourne)
- UnknownEvent { namespace: 0x4, code: 0x2, unk1: 0x0, arguments: [Requirement { flip: false, ty: OnGround }] }
- LoopRest
Exit Script
- if ((InternalConstantInt(CurrentAction) NotEqual scalar(308)))
- FinalSmashExit
- if ((RandomAccessFloat(EnableTurnWhenBelowZero) Equal scalar(-1)))
- Posture(1)
- Posture(4)
- UnknownEvent { namespace: 0x4, code: 0xd, unk1: 0x0, arguments: [Value(2)] }
- UnknownEvent { namespace: 0x4, code: 0xd, unk1: 0x0, arguments: [Value(3)] }